If someone is that frustrated with AI, do they not just … switch to not using AI and doing it by hand, asking simpler next-step questions and hand-coding, instead?
But it is futile to get frustrated or annoyed by an LLM. I do get frustrated, too, but I do not "yell" at it hoping that it will miraculously do what I want. GPT (again, free tier, so no wonder) got me frustrated too because I felt like it just would not listen, no matter how specific I was, so yeah I did experience what the author intended to show.
> "yell" at it hoping that it will miraculously do what I want
It's certainly not helpful in getting the LLM from A to B, but maybe you don't care? Maybe you just need to blow off some steam?
People may call that irrational, but I'm certainly not seeing an abundance of commonly-agreed-upon rationality in all the other things they (we) do, so it's in character.
I'd say my Thinkpad X9's glass haptic touchpad is as good as my Macbook Pro's. Thinkpad X1 Carbon Gen13 has a great optional haptic touchpad at almost no added cost, which makes the years of negligence even more insulting.
"Yeah, we can do it. No, it's not expensive. But we had to choose what to copy-paste from Apple this time around, and a haptic touchpad was $2.93, whereas hating our customers was free!"
It's clear by the number of symbols it's a writing system of sorts (proto-writing). It could definitely be pictograms (probably IMO), but then again, cuneiform, hieroglyphics and Chinese writing all started as pictograms as well.
> I'll await your Rust ports of Windows, Linux and MacOS then.
Unironically this. Like most game developers, I was extremely sceptical of Rust, based on opinions I've read on the internet. Ugliest syntax I've ever seen, and "safety" features are irrelevant and just get in my way. Compile times are glacial. Tons of direct and indirect dependencies needed.
But then I got to use it professionally for a year or so, and I was MINDBLOWN by how much less stuff I have to keep in my working memory at all times. And libs like tokio and actix-web were so well-designed that I actually enjoyed reading the code in my free time. Fighting the borrow checker? I had like five such instances in the first month, understood what it wants and why, and it never bothered me again. Compiles were indeed slow, but I went from "if it complies the first time around, I'm probably missing something" to "if it compiles the first time around, it's most likely correct".
Turns out, I had significantly underestimated what Rust brings to the table, while focusing on stuff that wasn't really that important once you get used to it.
Nowadays I'm back to gamedev. I'm happy about that, because my year in cloud/edge dev felt like we were consistently solving the wrong problems. But I do wish my current team was more open to giving Rust a chance. It solves so many actual problems, and is being dismissed with reasoning like "sorry, I don't have programming socks". And by very smart people! WTF is this timeline?
Granted I doubt how true that is, I always understood the benefits of languages like Haskell and Ada/SPARK, it's just that pragmatically speaking I want beginners in my team to be able to code too.
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