Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Every flag that changes the semantics of the code bifurcates the language into two languages.
 help



If we accept this definition, C++ already seems to be many different languages. At my job, I'm currently fighting floating-point determinism issues across different build configurations, compilers, CPUs, operating systems, and standard library and libm implementations so that snapshot tests pass with the same hashes on all platforms. I can confirm that this is a complete nightmare.

Yup. I tried hard to not allow D's behaviors to be changed based on a compiler switch. Yes, we have switches to enable certain features, but not silent behavior changes.

It's not perfect, but the forest of such switches in C compilers motivated D to not have them.


Alternatively every flag that changes the semantics of the code is a workaround for either legacy code no one will fix or language committee decisions that have unintended side effects.

Are C/C++ chars signed or unsigned? What a mess!

The state of affairs in C and C++ is abhorrently bad. Not only is there `char` but also `signed char` and `unsigned char`, and the standards seem to leave the signedness interpretation of bare `char` up to the implementation.

Ada explicitly settled on `Character` being an enumeration type based on a specific character set encoding. When I learned Ada 95, the ARM specified the ISO 8859-1 character set for `Character`, likewise with `Wide_Character` and `Wide_Wide_Character` explicitly settling on 16- and 32-bit implementations of UCS. I wish more language specifications made decisions like this.

D following suit with tying its `char`, `wchar`, and `dchar` to UTF-8, UTF-16, and UTF-32 is commendable.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: